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Latest revision as of 05:12, 25 February 2025

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Deep Space Ten



Profile Deep Space Ten

Group Name: Federation Space Station Deep Space Ten.

Created by: Kitty howard and Jay P Hailey

Appearance: Kitty's 1995 Star Trek Gam - ST-OM 18

Number of Members: 250 plus visitors

Nature of Members: Starfleet officers and civilian contractors serving on the Space station.

Organization: Military (Starfleet)

Game Role: A home base for Player Characters

World Role: A Federation Starbase on the frontier of known space.

Relative Influence: Large - the actions of Deep Space Ten personnel affect the development of the whole region.

Public or Secret? Public.

Publicly Stated Goal: To serve Federation intrests and civilians

Relative Wealth: Compared to an Individual, large. DS10 has a budget to starships.

Group Advantages: Legal enforcement powers. Heavily armed. High technology and high competence.

Special Abilities: Can call on the rest of Starfleet for back up.

Group Disadvantages: Generic Enemies of Starfleet and the Federation. Duty to defend civilians from all threats and disasters.

Special Disadvantages: Some folks react harshly to Starfleet on general Principle.

Those who favor them: Civilians, merchants, people who like a peaceful existence.

Those opposed to them: Pirates, Romulans, Cardassians, As'Taan and other hostile types.

Area of Operation: The Bendarri sector, near the As'Tann border.

Public Face: Strong jawed space explorers and earnest defenders of the good.

History of the Organization: 2370 - The Federation places a deep space station at planet Korrin along the Bendarri Border

2371 - Li'ira takes command of DS10

2372 - Li'ira suceeded by Captain Vridia


Fate of the Organization: Deep Space Ten is still in operation.


Ship Name: Deep Space Ten

Brief description of ship: A Central Body with three arms

Fleet role: Fleet Support

Age: 1 year

Built: 2370

Dimensions Diameter: 815 m Height: 200 m Decks: 50

Distinguishing Marks (Odd paint job, repair scars etc.): Brand spanking new and fresh.

Equipment Quirks and Problems: None.

Equipment Advantages: A freshly built space station with the most advanced sensors, computers, weapons and shields available

Shuttles, number, any odd ones? At least 4 runabouts and a full selection of shuttles, plus various ships and shuttles passing through and acquired.

Notable Previous Crew: Jon Baker - interim Commander while the Station was towed and set. He becomes XO to two Captains.

Primary Power: Deep Space Ten uses huge impulse fusion reactors to provide power for ship operations.

Secondary Power: DS10 uses smaller Impulse reactors for auxiliary power.

Primary Weapons: DS10 is equipped with three photon torpeo launchers that can each fre ten torpedoesper salvo.

Secondary Weapons: DS10 is equipped with collimated Type 10 Phasers that cover all angles.

Service History: A new space station. DS10 was assembled and towed into position. It has been operating ever since. The station severely damaged during a Thasite raid and occupation., but repairs were successful and the station returned to full operation

Crew: 250 + Visitors

Command Staff 2371 CO Li'ira XO Jonathn Baker OPS Tandala McBier SEC Garan Draxil CENG Byrdy CMO Taucia Smith CSc Crystara Acnapma Other Fen Moirna

Command Staff 2372 CO Captain Vridia XO Jonathn Baker OPS Tiktik SEC Fen Moirna CENG CMO Taucia Smith CSc Other

On a scale of 1 - 1000 where 1000 is The Enterprise-D Science capacity - 750 Crew Comfort - 1200 Duration - 5000 Medical facilities - 1000 Tactical maneuvering - 0 Strategic Speed - 0 Defense - 1125 Offense - 1250 Versatility - 850 Internal Security - 1000

Disclaimer: Paramount owns all things Trek. I claim original characters and situations in this material for me.


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